Valorant eDPI Calculator
How to use it: the calculator opens with Valorant already selected. Type your mouse DPI (or tap 400, 800, 1600 or 3200) and your Valorant aim sensitivity. You get your eDPI, your cm/360 and in/360, and the matching sensitivity for CS2, Apex Legends and Overwatch 2.
This Valorant eDPI calculator multiplies your mouse DPI by your Valorant aim sensitivity, so 800 DPI at 0.4 gives 320 eDPI. It also shows how far you slide the mouse for a full 360 degree turn (40.8 cm at 320 eDPI) and the sensitivity that gives the same feel in CS2, Apex Legends and Overwatch 2.
Valorant players quote their eDPI because it is the one number that compares two setups fairly. A friend on 1600 DPI and 0.2 aims at exactly the same speed as you on 800 DPI and 0.4. Neither the DPI nor the sensitivity tells you that on its own; the product does.
How to use the Valorant eDPI calculator
- Check that the Valorant button is highlighted in the game row. It is selected for you on this page, and the sensitivity box starts at 0.4.
- Enter your Mouse DPI. The box starts at 800, or keeps the DPI you last typed on any of our eDPI pages. The quick buttons fill in 400, 800, 1600 or 3200.
- Enter your Valorant sensitivity in In-game sensitivity, exactly as the game shows it, for example 0.32 or 0.275.
- Read the first tile. That is your Valorant eDPI, updated as you type.
- Read cm / 360° and in / 360° for your turn distance, then the Same feel in other games list for CS2, Apex Legends and Overwatch 2.
The calculator saves your game, DPI and sensitivity in your browser on this device. Nothing is uploaded. When you come back to this page the sensitivity resets to 0.4, so type yours again before you compare.
How to calculate eDPI in Valorant
Valorant eDPI is your mouse DPI multiplied by your in-game aim sensitivity:
Valorant eDPI = DPI x Sensitivity: Aim
So 800 DPI at 0.4 is 320 eDPI, 400 DPI at 0.8 is also 320, and 1600 DPI at 0.25 is 400. The formula is the same one used in most shooters. What makes Valorant different is how much the camera turns for each count from your mouse, which is why a Valorant eDPI only compares with other Valorant players. For the background on DPI, sensitivity and effective DPI in general, read eDPI explained.
The table shows common setups and what the calculator returns for them.
| Setup | eDPI | cm/360 |
|---|---|---|
| 800 DPI x 0.2 | 160 | 81.6 cm |
| 800 DPI x 0.25 | 200 | 65.3 cm |
| 800 DPI x 0.32 | 256 | 51 cm |
| 800 DPI x 0.35 | 280 | 46.7 cm |
| 400 DPI x 0.8 | 320 | 40.8 cm |
| 1600 DPI x 0.25 | 400 | 32.7 cm |
| 800 DPI x 1 | 800 | 16.3 cm |
Where to find your Valorant sensitivity
Your Valorant sensitivity is in the game’s settings, not in your mouse software:
- Press Esc in the client or in a match and open Settings.
- Stay on the General tab and scroll to the Mouse section.
- The value next to Sensitivity: Aim is the number to type into the calculator.
- Scoped Sensitivity Multiplier, a few lines below, only applies while you are zoomed in. Leave it out of the calculation.
Your DPI is set in the mouse’s own software or with a button on the mouse. Many mice also have DPI stages that are easy to switch by accident, so if you are unsure what the sensor really sends, measure it with the mouse DPI analyzer before you trust your eDPI.
Valorant cm/360 and what it means for your aim
cm/360 is the distance your mouse travels on the pad for one full turn in game. In Valorant it follows directly from eDPI, because the game turns the camera 0.07 degrees per mouse count at sensitivity 1. The calculator uses:
inches per 360 = 360 / (0.07 x eDPI), and cm = inches x 2.54
That works out to about 13,063 divided by your eDPI for centimetres. 320 eDPI is 40.8 cm, 200 eDPI is 65.3 cm, and 160 eDPI is 81.6 cm. A bigger number means a slower sensitivity: more arm movement, finer control over small corrections.
The 360 distance is also a practical check against your mouse pad. If a full turn needs 65 cm and your pad is 45 cm wide, you will keep lifting and resetting the mouse during fights. A practical starting point is a sensitivity where one comfortable sweep from one edge of the pad to the other turns you at least 180 degrees.
What is a good eDPI for Valorant?
A good Valorant eDPI is one that lets you hold a crosshair steady on a head and still turn to check an angle without running out of pad. Published pro figures for Valorant cluster between roughly 200 and 400. The BenQ Zowie eDPI guide gives 200 to 450 as the usual range for Valorant professionals, and the Corsair Valorant eDPI calculator calls 800 DPI at 0.32 (256 eDPI) the most common setup among players at VCT 2024.
When we checked the ProSettings.net Valorant list on 24 October 2026, its table showed 100 professional players:
| Pro setting (100 players) | Value | Share |
|---|---|---|
| 800 DPI | 58 players | 58% |
| 1600 DPI | 26 players | 26% |
| eDPI 320 or lower | 87 players | 87% |
| Median eDPI | 216.8 | 60.3 cm/360 |
| Scoped multiplier 1.0 | 69 of 92 | 75% |
These numbers describe what pros use, not what you should use. Pros play on large pads, often with their whole arm, and they have years of muscle memory at that speed. If you play on a small pad or aim mostly with your wrist, a higher eDPI such as 320 to 400 can be easier to control. Copy a pro setting only if it fits your desk.
Choosing your own Valorant sensitivity
Start from a setting near the middle of the usual range and tune it in small steps instead of jumping between extremes.
- Set your DPI first and leave it there. 800 is the most common choice, but any stable DPI works.
- Pick a starting eDPI near 280 (0.35 at 800 DPI) and play a few Deathmatch games or a range session.
- If you overshoot targets and your crosshair shakes on small corrections, lower the sensitivity by about 0.02 to 0.03 at 800 DPI.
- If you run out of mouse pad on wide turns or fall behind fast strafes, raise it by the same step.
- Keep a setting for at least a few sessions before you judge it. Constant changes stop muscle memory from forming.
A short session on our aim trainer is a quick way to compare two settings side by side, because you can repeat the same drill and see whether your hits get more accurate or just slower.
Changing DPI without changing your Valorant aim
If you change DPI, change the sensitivity by the opposite factor and your eDPI stays the same. The table keeps 280 eDPI (46.7 cm/360) at four common DPI values.
| DPI | Sensitivity | eDPI |
|---|---|---|
| 400 | 0.7 | 280 |
| 800 | 0.35 | 280 |
| 1600 | 0.175 | 280 |
| 3200 | 0.0875 | 280 |
The easy rule: new sensitivity = old eDPI / new DPI. If you also want to move to a different game at the same time, the sensitivity converter handles the DPI change and the game change in one step.
Valorant sensitivity in CS2, Apex Legends and Overwatch 2
Valorant turns 0.07 degrees per count, CS2 and Apex Legends turn 0.022, and Overwatch 2 turns 0.0066. To keep the same feel at the same DPI, multiply your Valorant sensitivity by about 3.182 for CS2 or Apex Legends, and by about 10.606 for Overwatch 2. The Same feel in other games list does this for you.
| Valorant | CS2 or Apex | Overwatch 2 |
|---|---|---|
| 0.25 | 0.795 | 2.652 |
| 0.3 | 0.955 | 3.182 |
| 0.35 | 1.114 | 3.712 |
| 0.4 | 1.273 | 4.242 |
| 0.5 | 1.591 | 5.303 |
This matches the 360 distance, not the feel of every situation. Field of view and zoomed sensitivity differ between games, so a converted value can still feel a little faster or slower on screen. For CS2 settings and its own eDPI, use the CS2 sensitivity and eDPI page; Apex players can use Apex Legends sensitivity and eDPI, and Overwatch 2 players the Overwatch 2 sensitivity and eDPI page.
What eDPI leaves out in Valorant
Your eDPI covers hip fire only. A few other settings change how aiming feels without changing the number:
- Scoped Sensitivity Multiplier. It scales your sensitivity while zoomed in. ProSettings.net’s list shows most pros at 1.0, which keeps zoomed aim close to hip fire.
- Windows pointer speed and Enhance pointer precision. Riot’s patch 3.07 notes say Valorant “has used Raw Input for devices since launch”, so these Windows settings do not change in-game aim.
- Raw Input Buffer. Added in beta in patch 3.07, it changes how raw input is processed. Riot says it gives a minor performance improvement with normal mice and a major one with 8000 Hz polling rate mice. It does not change your eDPI or cm/360.
- Polling rate. How often the mouse reports (1000 Hz, 4000 Hz and so on) affects smoothness and latency, not sensitivity. You can check yours with the polling rate test.
- Resolution. Changing your screen resolution does not change your eDPI or your turn distance, because both depend only on mouse counts and the 0.07 rotation.
Related tools
- eDPI calculator for every game, including Fortnite and Call of Duty
- Fortnite sensitivity and eDPI
- Call of Duty sensitivity and eDPI
- Reaction time test, to see how quickly you respond before you blame your sensitivity
Frequently asked questions
How do I calculate my eDPI in Valorant?
Multiply your mouse DPI by your Valorant aim sensitivity. For example, 800 DPI at 0.4 is 320 eDPI and 1600 DPI at 0.2 is also 320. Use the value next to Sensitivity: Aim in Settings, General, Mouse, not the scoped multiplier.
What is a good eDPI for Valorant?
For most players a Valorant eDPI between about 200 and 400 is a sensible place to start. The BenQ Zowie guide lists 200 to 450 as the usual pro range, and in the ProSettings.net list we checked, 87 of 100 pros used 320 or lower. Pick the value that lets you aim steadily and still turn fast enough on your pad.
Is 400 eDPI too high for Valorant?
400 eDPI is on the fast side for Valorant but not unusual. It gives a 360 distance of about 32.7 cm, which suits wrist aimers and small pads. If your crosshair overshoots heads, try lowering it in small steps.
What is the best DPI for Valorant?
There is no best DPI, because your eDPI is what decides your aim speed. 800 DPI is the most common choice, used by 58 of the 100 pros in the ProSettings.net list. 400, 800 and 1600 all work if you adjust the sensitivity to reach the eDPI you want.
What is 0.4 sensitivity at 800 DPI?
0.4 at 800 DPI is 320 eDPI, which needs about 40.8 cm of mouse movement for a full 360 degree turn. The same feel in CS2 or Apex Legends is about 1.273 at 800 DPI, and in Overwatch 2 about 4.242.
Does the scoped sensitivity multiplier change eDPI?
No. Valorant eDPI is calculated from your hip fire aim sensitivity only. The multiplier changes your speed while zoomed in, and leaving it at 1.0 keeps zoomed aim close to your normal sensitivity.
Is my data saved?
Yes, on your device only. The calculator stores your last game, DPI and sensitivity in your browser’s local storage. Nothing is sent to a server.