CS2 eDPI Calculator
How to use it: the calculator opens with CS2 already selected and a sensitivity of 1.27. Type your mouse DPI (or tap 400, 800, 1600 or 3200) and your CS2 sensitivity. You get your eDPI, your cm/360 and in/360, and the matching sensitivity for Valorant, Apex Legends and Overwatch 2.
This CS2 eDPI calculator multiplies your mouse DPI by your Counter-Strike 2 sensitivity, so 800 DPI at 1.25 gives 1000 eDPI. It also shows how far you move the mouse for a full 360 degree turn (41.6 cm at 1000 eDPI) and the sensitivity that gives the same feel in Valorant, Apex Legends and Overwatch 2.
CS2 players compare eDPI rather than raw sensitivity because the two halves of a setup trade off against each other. 400 DPI at 2.0 and 800 DPI at 1.0 are both 800 eDPI, and both turn the camera exactly the same distance for the same hand movement. The single number is what lets you line your setup up against a teammate’s or a pro’s.
How to use the CS2 eDPI calculator
- Check that the CS2 button is highlighted in the game row. It is selected for you on this page, and the sensitivity box starts at 1.27.
- Enter your Mouse DPI. The box starts at 800, or keeps the DPI you last typed on any of our eDPI pages. The quick buttons fill in 400, 800, 1600 or 3200.
- Type your CS2 sensitivity into In-game sensitivity, exactly as the game shows it, for example 1.1 or 2.05.
- Read the first tile. That is your CS2 eDPI, and it updates as you type.
- Read cm / 360° and in / 360° for your turn distance, then the Same feel in other games list for Valorant, Apex Legends and Overwatch 2.
Your game, DPI and sensitivity are saved in this browser on this device, and nothing is uploaded. When you come back to this page the sensitivity goes back to 1.27, so type yours again before you compare.
How to calculate eDPI in CS2
CS2 eDPI is your mouse DPI multiplied by your in-game sensitivity:
CS2 eDPI = DPI x sensitivity
So 800 DPI at 1.25 is 1000 eDPI, 400 DPI at 2.0 is 800, and 1600 DPI at 0.5 is also 800. The multiplication is the same in every shooter. What differs between games is how far the camera turns for each count your mouse sends, which is why a CS2 eDPI only compares fairly with other CS2 (or Apex Legends) players. For the general idea behind DPI, sensitivity and effective DPI, see eDPI explained.
These are the values the calculator returns for some typical setups.
| Setup | eDPI | cm/360 |
|---|---|---|
| 400 DPI x 1.6 | 640 | 64.9 cm |
| 800 DPI x 1 | 800 | 52 cm |
| 400 DPI x 2.2 | 880 | 47.2 cm |
| 800 DPI x 1.25 | 1000 | 41.6 cm |
| 800 DPI x 1.5 | 1200 | 34.6 cm |
| 800 DPI x 2 | 1600 | 26 cm |
Where to find your CS2 sensitivity and DPI
Your sensitivity lives in the game, your DPI lives on the mouse:
- In CS2, open Settings with the gear icon.
- Go to the Keyboard / Mouse tab.
- The Mouse Sensitivity value is the number to type into the calculator.
- If you want more decimal places than the menu shows, open the developer console and type `sensitivity` on its own. The console prints the exact current value.
Your DPI is set in the mouse’s own software or with a button under the mouse. Plenty of mice have DPI stages that are easy to change by accident, and some sensors report slightly more or less than the number on the box. If you are not sure what yours really sends, measure it with the mouse DPI analyzer before you trust the result.
CS2 cm/360 and what the number means
cm/360 is how far your mouse travels across the pad for one full turn in game. CS2 uses the classic Source engine rotation of 0.022 degrees per mouse count at sensitivity 1 (the `m_yaw` value), and the calculator uses exactly that:
inches per 360 = 360 / (0.022 x eDPI), and cm = inches x 2.54
That comes to about 41,564 divided by your eDPI for centimetres. 800 eDPI is 52 cm, 1000 eDPI is 41.6 cm and 1200 eDPI is 34.6 cm. A bigger cm/360 means a slower sensitivity: more arm movement, steadier small corrections.
Compare your cm/360 with the width of your mouse pad. If a full turn needs 52 cm and your pad is 40 cm wide, you will lift and reset the mouse during fights. A sensible check is that one comfortable sweep across the pad turns you at least 180 degrees, enough to swing round when someone shoots you from behind.
What is a good eDPI for CS2?
A good CS2 eDPI lets you hold an angle on a head without your crosshair wobbling and still turn fast enough to clear a corner. For most players that lands somewhere between about 700 and 1000. That range matches what professionals use, although it is a starting point rather than a rule.
The largest public dataset we found is csdb.gg’s study of 820 active CS2 pros (data as of 19 October 2026). It puts the median at 800 eDPI, with half the players between 707 and 960. Only 6% play above 1,200, AWPers run a little faster than riflers (median 878 against 800), and DPI is nearly a two-way split: 47% use 400 and 46% use 800.
We also counted the ProSettings.net CS2 list of 100 top players on 24 October 2026:
| ProSettings.net CS2 list (100 players) | Value |
|---|---|
| 800 DPI | 52 players |
| 400 DPI | 41 players |
| 1600 DPI | 5 players |
| Median eDPI | 836 (49.7 cm/360) |
| eDPI 800 or lower | 48 players |
| Zoom sensitivity 1.0 | 76 players |
Treat pro figures as a reference, not a target. Pros play on large pads with years of muscle memory at their speed. If you play on a small pad or aim mainly with your wrist, a CS2 eDPI of 1000 to 1200 may simply be easier to control, and that is fine.
Is 400 or 800 DPI better for CS2?
Neither is better for aim, because the game turns the same amount for the same eDPI. 400 DPI at 2.0 and 800 DPI at 1.0 both give 800 eDPI and 52 cm/360. The CS2 pro scene is close to an even split between the two.
What does change is the desktop and the step size. At 400 DPI the Windows cursor can feel slow on a large, high resolution monitor. A higher DPI sends the game more counts for the same hand movement, so the smallest possible camera step is finer. In practice, choose a DPI that feels normal on your desktop and set the CS2 sensitivity to reach the eDPI you want.
Choosing your own CS2 sensitivity
Pick a starting point, then change one thing in small steps.
- Set your DPI and leave it alone. 400 and 800 are the most common choices among pros.
- Start near 800 to 900 eDPI, for example 1.0 to 1.1 at 800 DPI or 2.0 to 2.2 at 400 DPI.
- Play a few Deathmatch games or a workshop aim map. If you overshoot heads or your spray drifts off target when you pull down, lower the sensitivity by about 0.05 at 800 DPI (0.1 at 400 DPI).
- If you run out of pad on wide turns or lose track of strafing players, raise it by the same step.
- Keep each setting for a few sessions before you judge it. Changing every day stops muscle memory from forming.
A few rounds on our aim trainer give a quick side-by-side check, because you can repeat the same drill with two sensitivities and see whether you hit more targets or only got slower.
Changing DPI without changing your CS2 aim
When you change DPI, change the sensitivity by the opposite factor and your eDPI stays the same. Every row in this table is 880 eDPI and 47.2 cm/360.
| DPI | Sensitivity | eDPI |
|---|---|---|
| 400 | 2.2 | 880 |
| 800 | 1.1 | 880 |
| 1600 | 0.55 | 880 |
| 3200 | 0.275 | 880 |
The rule is new sensitivity = old eDPI / new DPI. If you are switching DPI and switching game at the same time, the sensitivity converter does both in one step.
CS2 sensitivity in Valorant, Apex Legends and Overwatch 2
CS2 and Apex Legends both turn 0.022 degrees per count, Valorant turns 0.07 and Overwatch 2 turns 0.0066. So at the same DPI, your CS2 sensitivity carries straight over to Apex Legends, you divide by about 3.18 for Valorant (multiply by 0.314), and you multiply by about 3.33 for Overwatch 2. The Same feel in other games list does this for you.
| CS2 | Valorant | Apex | OW2 |
|---|---|---|---|
| 0.8 | 0.251 | 0.8 | 2.667 |
| 1 | 0.314 | 1 | 3.333 |
| 1.25 | 0.393 | 1.25 | 4.167 |
| 1.5 | 0.471 | 1.5 | 5 |
| 2 | 0.629 | 2 | 6.667 |
This matches the 360 distance, not every on-screen detail. Field of view and scoped sensitivity work differently in each game, so a converted value can still look a little faster or slower when you aim at a target. Each game has its own page with pro ranges and settings: Valorant sensitivity and eDPI, Apex Legends sensitivity and eDPI and Overwatch 2 sensitivity and eDPI.
If you are coming back from CS:GO, CS2 uses the same 0.022 rotation, so the same sensitivity number gives the same 360 distance as before.
What eDPI leaves out in CS2
Your eDPI describes hip fire only. Some settings change how aiming feels without changing the number:
- Zoom sensitivity. `zoom_sensitivity_ratio` scales your speed while you are zoomed in with a sniper rifle or scoped weapon. Its default is 1, which means no change, and 76 of the 100 pros on the ProSettings.net list keep it at 1.
- Windows pointer speed and Enhance pointer precision. CS2 reads the mouse as raw input, and the old `m_rawinput` command no longer works in CS2. According to csdb.gg, Enhance pointer precision does not shape your aim in CS2, and raw input skips the Windows pointer speed slider.
- Polling rate. How often the mouse reports (1000, 2000, 4000 Hz and so on) affects smoothness and latency, not sensitivity. Check yours with the polling rate test.
- Resolution and stretched 4:3. 63 of the 100 pros on the ProSettings.net list play at 1280×960. A stretched picture changes how wide targets look and how fast the image seems to move sideways, but your cm/360 stays the same, because it depends only on mouse counts and the 0.022 rotation.
Related tools
- eDPI calculator for every game, including Fortnite and Call of Duty
- Fortnite sensitivity and eDPI
- Call of Duty sensitivity and eDPI
- Reaction time test, to see how fast you respond before you blame your sensitivity
Frequently asked questions
How do I calculate my eDPI in CS2?
Multiply your mouse DPI by your CS2 sensitivity. 800 DPI at 1.25 is 1000 eDPI, and 400 DPI at 2.0 is 800 eDPI. Use the Mouse Sensitivity value from Settings, Keyboard / Mouse, not the zoom sensitivity.
What is a good eDPI for CS2?
Most players do well somewhere between about 700 and 1000 eDPI. In csdb.gg’s data on 820 active pros, the median is 800 and half sit between 707 and 960. Choose the value that lets you aim steadily and still turn far enough on your mouse pad.
Is 1000 eDPI too high for CS2?
No. 1000 eDPI (for example 800 DPI at 1.25) is a little faster than the pro median of 800 but well inside the normal range, with a 360 distance of 41.6 cm. If your crosshair overshoots heads, lower it in steps of about 0.05 at 800 DPI.
What sensitivity at 800 DPI matches 2.0 at 400 DPI?
1.0. 400 DPI at 2.0 is 800 eDPI, and 800 DPI at 1.0 is also 800 eDPI, so the feel is identical. Halve the sensitivity whenever you double the DPI.
How do I convert CS2 sensitivity to Valorant?
Divide your CS2 sensitivity by about 3.18 at the same DPI. A CS2 sensitivity of 1.25 becomes about 0.393 in Valorant, and 2.0 becomes about 0.629. The calculator shows the exact value in the Same feel in other games list.
Does zoom sensitivity change eDPI in CS2?
No. CS2 eDPI uses your normal hip fire sensitivity only. Zoom sensitivity only applies while you are scoped, and leaving it at the default of 1 is the most common choice among pros.
Is my data saved?
Yes, on your device only. The calculator stores your last game, DPI and sensitivity in your browser’s local storage, and nothing is sent to a server.